Jaxom    
CHARACTER NAME PLAYER CAMPAIGN
1 Sorcerer Gnome Chaotic Good
CLASS AND LEVEL RACE ALIGNMENT EXPERIENCE POINTS
 

ABILITY NAME

ABILITY SCORE ABILITY MODIFIER   TOTAL WOUNDS/CURRENT HP NONLETHAL DAMAGE SPEED

STR
strength

9 -1

HP
hit points

8     20ft.

DEX
dexterity

10 +0

AC
armor class

11 = 10 + 0 + 0 + 0 + 1 + 0 + 0 + 0

CON
constitution

18 +4 TOTAL BASE ARMOR BONUS SHIELD BONUS DEX MODIFIER SIZE MODIFIER NATURAL ARMOR DEFLECT MODIFIER MISC MODIFIER
DAMAGE REDUCTION

INT
intelligence

13 +1

TOUCH
armor class

11

FLAT-FOOTED
armor class

11
SKILLS
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  (cc)Appraise¤§ int 1 = 1 + 0 + 0
  (cc)Balance¤ dex 0 = 0 + 0 + 0
  Bluff¤§ cha 3 = 3 + 0 + 0
  (cc)Climb¤ str -1 = -1 + 0 + 0
  Concentration¤§ con 8 = 4 + 4 + 0
  Craft (Alchemy)¤§ int 5 = 1 + 4 + 0
  Decipher Script§ int 1 = 1 + 0 + 0
  (cc)Diplomacy¤§ cha 3 = 3 + 0 + 0
  (cc)Disable Device§ int 1 = 1 + 0 + 0
  (cc)Disguise¤§ cha 3 = 3 + 0 + 0
  (cc)Escape Artist¤ dex 0 = 0 + 0 + 0
  (cc)Forgery¤§ int 1 = 1 + 0 + 0
  (cc)Gather Information¤§ cha 3 = 3 + 0 + 0
  (cc)Handle Animal§ cha 3 = 3 + 0 + 0
  (cc)Heal¤§ wis -1 = -1 + 0 + 0
  (cc)Hide¤ dex 4 = 0 + 4 + 0
  (cc)Intimidate¤§ cha 3 = 3 + 0 + 0
  (cc)Jump¤ str -1 = -1 + 0 + 0
  Knowledge (arcana)§ int 3 = 1 + 2 + 0
  (cc)Knowledge (architecture & engineering)§ int 1 = 1 + 0 + 0
  (cc)Knowledge (dungeoneering)§ int 1 = 1 + 0 + 0
  (cc)Knowledge (geography)§ int 1 = 1 + 0 + 0
  (cc)Knowledge (history)§ int 1 = 1 + 0 + 0
  (cc)Knowledge (local)§ int 1 = 1 + 0 + 0
  (cc)Knowledge (nature)§ int 1 = 1 + 0 + 0
  (cc)Knowledge (nobility and royalty)§ int 1 = 1 + 0 + 0
  (cc)Knowledge (religion)§ int 1 = 1 + 0 + 0
  (cc)Knowledge (the planes)§ int 1 = 1 + 0 + 0

WIS
wisdom

9 -1         TOTAL DEX MODIFIER MISC MODIFIER

CHA
charisma

17 +3

INITIATIVE
modifier

+0 = 0 + 0
SAVING THROWS TOTAL   BASE SAVE   ABILITY MODIFIER   MAGIC MODIFIER   MISC MODIFIER   TEMP. MODIFIER

FORT
constitution

4 = 0 + 4 + 0 + 0 +

REFLEX
dexterity

0 = 0 + 0 + 0 + 0 +

WILL
wisdom

1 = 2 + -1 + 0 + 0 +
BASE ATTACK BONUS 0 SPELL RESISTANCE 0

GRAPPLE
modifier

-5 = 0 + -1 + -4 + 0
TOTAL BASE ATT BONUS STRENGTH MODIFIER SIZE MODIFIER MISC MODIFIER
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
        (cc) crossclass skill
¤ can be used untrained § apply armor penalty
                                   
POSSESSIONS   SKILLS
ITEM PG. LB. ITEM PG. LB.
Artisan's tools, masterwork   5 Backpack (empty)   2
Bedroll   5 Bullets, sling (10)   5
Flask   0 Inkpen   0
Mace, heavy   8 5 x Rations, trail (per day)   5
Sling   0 Spell component pouch   3
Waterskin   4  
   
   
   
   
   
   
   
   
   
 
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  (cc)Listen¤§ wis 1 = -1 + 2 + 0
  (cc)Move Silently¤ dex 0 = 0 + 0 + 0
  (cc)Open Lock§ dex 0 = 0 + 0 + 0
  (cc)Perform¤§ cha 3 = 3 + 0 + 0
  Profession§ wis -1 = -1 + 0 + 0
  (cc)Ride¤§ dex 0 = 0 + 0 + 0
  (cc)Search¤§ int 1 = 1 + 0 + 0
  (cc)Sense Motive¤§ wis -1 = -1 + 0 + 0
  (cc)Sleight of Hand§ dex 0 = 0 + 0 + 0
  (cc)Speak Language§ int 1 = 1 + 0 + 0
  Spellcraft§ int 5 = 1 + 4 + 0
  (cc)Spot¤§ wis -1 = -1 + 0 + 0
  (cc)Survival¤§ wis -1 = -1 + 0 + 0
  (cc)Swim¤§ str -1 = -1 + 0 + 0
  (cc)Tumble dex 0 = 0 + 0 + 0
  (cc)Use Magic Device§ cha 3 = 3 + 0 + 0
        =   +   +  
        =   +   +  
        =   +   +  
        =   +   +  
        =   +   +  
1-22lb. 23-45lb. 46-68lb. 68lb. 136lb. 340lb.   PLATINUM 0
  GOLD 2
LIGHT
LOAD
MEDIUM
LOAD
HEAVY
LOAD

LIFT OVER HEAD
EQUALS MAX LOAD

LIFT OFF GROUND
2x MAX LOAD

PUSH OR DRAG
5x MAX LOAD

SILVER 1
COPPER 7
FEATS, LANGUAGES & ABILITIES
       
Feats Gnome abilities    
Combat-Casting Low-light vision    
Simple Weapon Proficiency +2 save vs illusions    
  +1 attack vs kobolds and goblinoids    
Languages +4 dodge vs giants    
Giant 1/day 'speak with animals' as level 1 caster    
Common 1/day - dancing lights, ghost sound, prestidigitation (int 10+ required)    
Gnome +1 extra save vs. gnomish illusions    
       
Sorcerer abilities      
Summon Familiar      
Sorcerer spells      
Spell Save DC LEVEL SPELLS PER DAY BONUS SPELLS      
13 0 5 0      
14 1st 3 +1      
- 2nd - -      
- 3rd - -      
- 4th - -      
- 5th - -      
- 6th - -      
- 7th - -      
- 8th - -      
- 9th - -      
       
Detect Magic      
Mending      
Ray of Frost      
Read Magic      
       
Level 1      
Mage Armor      
Magic Missile